# Work Collection

`Updated 2016.04`

## 2005 \~ 2009

### Students Marks Management System

`UNIVERSITY` `INDIE`

![students\_marks\_management\_system.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/students_marks_management_system.png)

A classic console based management system with `CURD` operations.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Console`        |
| **Programming Language** | `C++`            |
| **Software && Tool**     | `Visual C++ 6.0` |

Note:

My first ever complete system demo after learning `C++` && `Data Structure` for one year.

### Operating System Process Simulator

`UNIVERSITY` `INDIE`

![operating\_system\_process\_simulator.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/operating_system_process_simulator.png)

Simulate how `Windows OS` allocate && manage resource for processes.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Console`        |
| **Programming Language** | `C++`            |
| **Framework && Library** | `STL`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Electronic Teaching Assistant

`UNIVERSITY` `INDIE`

![electronic\_teaching\_assistant.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/electronic_teaching_assistant.png)

A set of drawing tools that can draw anywhere on the screen that can be used for visual teaching or making tutorials.

Note:

My first ever software after learning `MFC` for 3 month which won a `Special Award` in a college software develop competition.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Shortest Path Algorithm

`UNIVERSITY` `INDIE`

![shortest\_path\_algorithm.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/shortest_path_algorithm.png)

A visual demo of the classic Shortest Path Algorithm `SPSS` `SPSD`.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Demo`           |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Excel Generator

`UNIVERSITY` `INDIE`

![excel\_generator.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/excel_generator.png)

A visual tool to generate `.xls` files.

|                          |                   |
| ------------------------ | ----------------- |
| **Category**             | `Tool`            |
| **Programming Language** | `C++`             |
| **Framework && Library** | `MFC` `ATL` `COM` |
| **Software && Tool**     | `Visual C++ 6.0`  |

### Game of Life

`UNIVERSITY` `INDIE`

![game\_of\_life.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/game_of_life.png)

`Game of life` visual demo.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Game` `Demo`    |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### File Compressor

`UNIVERSITY` `INDIE`

![file\_compressor.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/file_compressor.png)

A compress tool based on the algorithm of `LZSS` and `RLE`.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Tool`           |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC` `STL`      |
| **Software && Tool**     | `Visual C++ 6.0` |

### My Dictionary

`UNIVERSITY` `INDIE`

![my\_dictionary.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/my_dictionary.png)

A simple dictionary supports import && export custom vocabulary (`.xls`).

|                          |                                            |
| ------------------------ | ------------------------------------------ |
| **Category**             | `Software`                                 |
| **Programming Language** | `C++`                                      |
| **Framework && Library** | `MFC` `ATL` `COM`                          |
| **Software && Tool**     | `Visual C++ 6.0` `Microsoft Office Access` |

### File Downloader

`UNIVERSITY` `INDIE`

![file\_downloader.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/file_downloader.png)

A simple `HTTP` file download tool.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Tool`           |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Mini QQ

`UNIVERSITY` `INDIE`

![mini\_qq.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/mini_qq.png)

A simplify QQ like chat tool based on `Socket` connection.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### PC Screen Locker

`UNIVERSITY` `INDIE`

![pc\_screen\_locker.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/pc_screen_locker.png)

Provide a `iOS` like screen locker for PC.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Weld Process System

`UNIVERSITY` `INDIE`

![weld\_process\_system.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/weld_process_system.png)

A complete weld process management system made for Nantong ZhongYuan Dockyard.

|                          |                                                |
| ------------------------ | ---------------------------------------------- |
| **Category**             | `Software`                                     |
| **Programming Language** | `C++`                                          |
| **Framework && Library** | `MFC`                                          |
| **Software && Tool**     | `Visual Studio 2005` `Microsoft Office Access` |

### Books Management System

`UNIVERSITY` `INDIE`

![books\_management\_system.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/books_management_system.png)

A simple library books management system.

|                          |                                       |
| ------------------------ | ------------------------------------- |
| **Category**             | `Demo`                                |
| **Programming Language** | `C++`                                 |
| **Framework && Library** | `MFC`                                 |
| **Software && Tool**     | `Visual Studio 2005` `SqlServer 2000` |

### Advanced Text Copy Paste Tool

`UNIVERSITY` `INDIE`

![advanced\_text\_copy\_paste\_tool.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/advanced_text_copy_paste_tool.png)

A advanced text copy && paste tool with "copy all at one time and selective paste" feature implemented by reform the system clipboard.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Advanced File Copy Paste Tool

`UNIVERSITY` `INDIE`

![advanced\_file\_copy\_paste\_tool.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/advanced_file_copy_paste_tool.png)

The file version of `Advanced Text Copy Paste Tool`.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Act Mini Game

`UNIVERSITY` `INDIE`

![act\_mini\_game.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/act_mini_game.png)

A mini `ACT` game using `Multi-thread` programming.

Note:

My first ever game programming experience.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Game`           |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Tic Tac Toe

`UNIVERSITY` `INDIE`

![tic\_tac\_toe.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/tic_tac_toe.png)

A classic `BOARD` game.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Game`           |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Hand Writing IME

`UNIVERSITY` `INDIE`

![hand\_writing\_ime.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/hand_writing_ime.png)

A simple number-only hand writing IME which has the ability of self-learning.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Folders Calculator

`UNIVERSITY` `INDIE`

![folders\_calculator.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/folders_calculator.png)

A tool to calculate all the folders size under given directory.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Filename List Generator

`UNIVERSITY` `INDIE`

![filename\_list\_generator.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/filename_list_generator.png)

Generate a file name list for a given folder.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### File Rename Tool

`UNIVERSITY` `INDIE`

![file\_rename\_tool.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/file_rename_tool.png)

A file batch rename tool.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Japanese Automatic Notation Tool

`UNIVERSITY` `INDIE`

![japanese\_automatic\_notation\_tool.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/japanese_automatic_notation_tool.png)

A automatic notation tool for japanese phonetic alphabet.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Desktop Toolbar

`UNIVERSITY` `INDIE`

![desktop\_toolbar.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/desktop_toolbar.png)

A custom desktop Toolbar in which you can put your recent files for convenient access.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Desktop Clock

`UNIVERSITY` `INDIE`

![desktop\_clock.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/desktop_clock.png)

A simple desktop clock with auto poweroff and alarm features.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Corn Breeding Tool

`UNIVERSITY` `INDIE`

![corn\_breeding\_tool.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/corn_breeding_tool.png)

A visual demo for corn breeding based on `Clustering and Decision Tree Algorithm` in `Data Mining`.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Demo`           |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### File Encrypt/Decrypt Tool

`UNIVERSITY` `INDIE`

![file\_encrypt\_decrypt\_tool.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/file_encrypt_decrypt_tool.png)

A simple encrypt/decrypt tool.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Bluetooth Device Scanner

`UNIVERSITY` `INDIE`

![bluetooth\_device\_scaner.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/bluetooth_device_scaner.png)

A bluetooth device scanner tested on `SPRINT PPC`.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Demo`           |
| **Programming Language** | `C++`            |
| **Framework && Library** | `EVC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Forum Post Auto Saver

`UNIVERSITY` `INDIE`

![forum\_post\_auto\_saver.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/forum_post_auto_saver.png)

A tool to automatically back up the post being edited to the local disk.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Maze Exit Path Finding

`UNIVERSITY` `INDIE`

![map\_exit\_pathing\_finding.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/map_exit_pathing_finding.png)

A visual demo for maze exit path finding.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Demo`           |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Action Reaplayer

`UNIVERSITY` `INDIE`

![action\_replayer.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/action_replayer.png)

A tool for recording users actions and then replay them.

|                          |                    |
| ------------------------ | ------------------ |
| **Category**             | `Software`         |
| **Programming Language** | `C++`              |
| **Framework && Library** | `MFC` `DLL` `Hook` |
| **Software && Tool**     | `Visual C++ 6.0`   |

### Digital Image Recogonition

`UNIVERSITY` `INDIE`

![digital\_image\_recgonition.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/digital_image_recgonition.png)

Implemented the `Template Recogonition` method to allow the users to manage the template visually.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

### Math Function Recognition System

`UNIVERSITY` `INDIE`

![math\_function\_recognition\_system.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/math_function_recognition_system.png)

A math formula recognizer that can parse complex formula image to plain text.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Software`       |
| **Programming Language** | `C++`            |
| **Framework && Library** | `MFC`            |
| **Software && Tool**     | `Visual C++ 6.0` |

## 2009 \~ 2010

### Palm Secure Door System

`FUJITSU`

![palm\_secure.png](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/palm_secure.png)

A door system based on palm recognition with data management.

Note:

My first ever project after graduation.

|                          |                                |
| ------------------------ | ------------------------------ |
| **Category**             | `Software`                     |
| **Role**                 | `Develop` `Test` `Maintenance` |
| **Programming Language** | `C++`                          |
| **Framework && Library** | `MFC`                          |
| **Database**             | `Microsoft Office Access`      |
| **Software && Tool**     | `Visual C++ 6.0` `Qt Creator`  |
| **Duration**             | `3 Months`                     |

### Super3G

`FUJITSU` `Japan`

Super3G project test in `Japan` for 3 month.

Note:

My first ever experience working abroad and passed `JLPT-1` after coming back from `Japan`.

|                          |                                                        |
| ------------------------ | ------------------------------------------------------ |
| **Category**             | `Software`                                             |
| **Role**                 | `Test` `Meeting Translate`                             |
| **Programming Language** | `Shell` `TCL`                                          |
| **Software && Tool**     | `XShell` `Terminal` `WireShark`                        |
| **Duration**             | `3 Months`                                             |
| **Information**          | [About](http://pr.fujitsu.com/jp/news/2008/09/26.html) |

## 2010 \~ 2011

### ProactnesII NM

`FUJITSU` `Vietnam`

ProactnesII project technical support in `Vietnam` for `Vinaphone`.

Note:

My first ever experience as team leader (only two persons though) && working abroad.

|                          |                                                                                                 |
| ------------------------ | ----------------------------------------------------------------------------------------------- |
| **Category**             | `Software`                                                                                      |
| **Role**                 | `Technical Support` `Meeting Translate`                                                         |
| **Programming Language** | `Shell`                                                                                         |
| **Software && Tool**     | `XShell` `Terminal` `WireShark`                                                                 |
| **Duration**             | `3 Weeks`                                                                                       |
| **Information**          | [About](http://www.fujitsu.com/jp/products/network/carrier-router/networkservice/proactnes-nm/) |

### System Walker

`FUJITSU` `Japan`

Network management system develop in China and test in `Japan`.

|                          |                                                                                                                     |
| ------------------------ | ------------------------------------------------------------------------------------------------------------------- |
| **Category**             | `Software`                                                                                                          |
| **Role**                 | `Develop` `Test` `Meeting Translate`                                                                                |
| **Programming Language** | `C++` `Perl` `Java`                                                                                                 |
| **Framework && Library** | `Servlet` `Hibernate`                                                                                               |
| **Database**             | `Symfoware` `Oracle`                                                                                                |
| **Software && Tool**     | `Visual C++ 6.0` `Eclipse` `Notepad ++` `Xshell` `Boson NetSim for CCNP`                                            |
| **Duration**             | `5 Month Develop` `1 Month Test`                                                                                    |
| **Information**          | [About](http://www.fujitsu.com/jp/products/software/middleware/business-middleware/systemwalker/concept/index.html) |

### Image Inspect System for Printing Machine

`TIANYUAN`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/spis.png)

A image quality inspect system for auto printing machine.

|                          |                                                 |
| ------------------------ | ----------------------------------------------- |
| **Category**             | `Software`                                      |
| **Role**                 | `Research` `Design` `Develop` `Test` `Maintain` |
| **Programming Language** | `C++`                                           |
| **Framework && Library** | `MFC` `OpenCV` `HikVision`                      |
| **Software && Tool**     | `Visual C++ 6.0`                                |

## 2011 \~ 2012

### SuperSuRaccoon's Blog

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/supersuraccoon_cocos2d_com_en.png)

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/supersuraccoon_cocos2d_com_zh.png)

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/supersuraccoon_cocos2d_com_ja.png)

A game develop related blog mainly on `cocos2d` framework.

Work Content:

* Domain setup
* Blog setup
* Blog custom
* Blog maintance
* Blog promotion

Note:

My first ever personal blog to record my `cocos2d` framework learning experience and share resources mainly about `cocos2d` framework. (All the contents is written in `English` `Chinese` && `Japanese`)

|                          |                                                       |
| ------------------------ | ----------------------------------------------------- |
| **Category**             | `Blog`                                                |
| **Programming Language** | `PHP` `HTML` `CSS` `JavaScipt`                        |
| **Framework && Library** | `Wordpress`                                           |
| **Software && Tool**     | `Sublime text3` `FileZilla`                           |
| **Duration**             | `5 Years`                                             |
| **Blog**                 | [Link to Blog](http://www.supersuraccoon-cocos2d.com) |

### URLSchemes Send Level

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/url_schemes_demo_1.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/url_schemes_demo_3.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/url_schemes_demo_5.png)

A simple demo on how to send / receive game level data using `URLSchemes` through `E-mail`.

Note:

There is a [post.1](http://www.supersuraccoon-cocos2d.com/2011/09/25/part-1-a-solution-to-using-urlschemes-to-send-game-level-through-e-mail/) [post.2](http://www.supersuraccoon-cocos2d.com/2011/09/25/part-2-a-solution-to-using-urlschemes-to-send-game-level-through-e-mail/) on my blog talking about this demo.

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Game` `Demo`    |
| **Programming Language** | `Objective-C`    |
| **Framework && Library** | `Cocos2d-iPhone` |
| **Software && Tool**     | `Xcode`          |

### CCLabelTableEditor

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cclabel_table_editor_1.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cclabel_table_editor_2.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cclabel_table_editor_3.png)

A visual table editor created with `Cocos2d-iPhone`.

|                          |                                                                         |
| ------------------------ | ----------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                  |
| **Programming Language** | `Objective-C`                                                           |
| **Framework && Library** | `Cocos2d-iPhone`                                                        |
| **Software && Tool**     | `Xcode`                                                                 |
| **Code Link**            | [Code on GitHub](https://github.com/supersuraccoon/CCLabelTableEditor/) |

### FingerEscaper

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/finger_escape_1.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/finger_escape_2.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/finger_escape_3.png)

Put your finger on the screen and then escape from different kinds of enemies -- A simple `ACT` game for `iOS`.

Work Content:

* Game Design

  `Excel` `Word`
* Art Design

  `Photoshop` `Zwoptex`
* Translation
* Client
  * Game UI
  * Game Logic
  * Openfeint Leaderboard System Integration
  * Openfeint Friend System Integration
  * Openfeint Challenge System Integration
  * All Others
* Testing
* Deploy && Publish
* Promotion
* Maintenance

Note:

My first ever `Indie` `cocos2d` game after start learning `Cocos2d-iPhone` for nearly 6 Months.

|                          |                                                                                        |
| ------------------------ | -------------------------------------------------------------------------------------- |
| **Category**             | `Game` `Mobile`                                                                        |
| **Framework && Library** | `Cocos2d-iPhone` `Openfeint` `GameCenter`                                              |
| **Software && Tool**     | `Xcode`                                                                                |
| **Duration**             | `6 Months`                                                                             |
| **Game Link**            | [FingerEscaper on AppStore](https://itunes.apple.com/us/app/fingerescaper/id428837226) |

### ClearFiveStages Mobile

`INDIE`

A Chinese traditional card game released on `iOS` platform.

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/clear_five_stages_1.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/clear_five_stages_2.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/clear_five_stages_3.png)

Note:

My second `Indie` game, the earlier version was created with `Cocos2d-iPhone` and the later version was recreated with `cocos2d-html5` && `CocosBuilder`.

Work Content:

* Game Design

  `Numbers` `Pages` `KeyNote`
* Art Design

  `Photoshop` `TexturePacker`
* Translation
* Client
  * Game UI
  * Game Logic
  * GameCenter Integration
  * Openfeint Leaderboard System Integration (for eariler version)
  * Parse API Leaderboard System Integration (for later version)
* Testing
* Deploy && Publish
* Promotion
* Maintenance

|                          |                                                                                                 |
| ------------------------ | ----------------------------------------------------------------------------------------------- |
| **Category**             | `Game` `Mobile`                                                                                 |
| **Programming Language** | `Objective-C` `C++` `Javascript`                                                                |
| **Framework && Library** | `Cocos2d-iPhone` `cocos2d-html5`                                                                |
| **Software && Tool**     | `Xcode` `Sublime text3` `CocosBuilder` `Texture Packer` `Photoshop` `Numbers` `Pages` `KeyNote` |
| **Game Link**            | [ClearFiveStages on AppStore](https://itunes.apple.com/us/app/clear-5-stages/id432737724)       |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/ClearFiveStages-App/)                          |

### iGeoGalaxy

`INDIE`

A classic pair making game in with galaxy art style with a in-game level editor.

Work Content:

* Game Design

  `Excel` `Word`
* Art Design

  `Photoshop` `Zwoptex`
* Translation
* Client
  * Game UI
  * Game Logic
  * In Game Editor
  * Send / Receive Game Level
  * Local Multiplayer with Bluetooth
  * All Others

Note:

An eariler work but can not find any running code now, what a pity (the game was 80% done).

|                          |                  |
| ------------------------ | ---------------- |
| **Category**             | `Game` `Demo`    |
| **Programming Language** | `Objective-C`    |
| **Framework && Library** | `Cocos2d-iPhone` |
| **Software && Tool**     | `Xcode`          |

### CheckMate Task Editor

`NIBA`

A visual task editor for webpage game `CheckMate`.

Main features:

* Editable (checkbox, drag && drop move) tree structure.
* Task sequence && relationship auto check mechanism.
* Import && Export map info as `.xml`.

|                          |                                                 |
| ------------------------ | ----------------------------------------------- |
| **Category**             | `Tool`                                          |
| **Role**                 | `Research` `Design` `Develop` `Test` `Maintain` |
| **Programming Language** | `C++`                                           |
| **Framework && Library** | `MFC`                                           |
| **Software && Tool**     | `Visual C++ 6.0`                                |
| **Duration**             | `2 Weeks`                                       |

## 2012 \~ 2013

### CheckMate Map Editor

`NIBA`

A visual map editor for webpage game `CheckMate`.

Main features:

* Add, delete, search, edit, move cities on the map.
* Add, delete links (path) in between cities.
* Import && Export map info as `.xml`.

Note:

My first touch with `Python` and first ever work using `Python`.

|                          |                                                 |
| ------------------------ | ----------------------------------------------- |
| **Category**             | `Tool`                                          |
| **Role**                 | `Research` `Design` `Develop` `Test` `Maintain` |
| **Programming Language** | `Python`                                        |
| **Framework && Library** | `pyQt`                                          |
| **Software && Tool**     | `Eclipse` `Notepad ++`                          |
| **Duration**             | `1 Month`                                       |

### CheckMate Mobile

`NIBA`

An `iOS` port demo for web game `CheckMate`.

Note:

Trying to port the web game `CheckMate` to `iOS` using `Unity3D` but aborted because of short of hands.

|                          |                      |
| ------------------------ | -------------------- |
| **Category**             | `Game` `Demo`        |
| **Role**                 | `Research` `Develop` |
| **Programming Language** | `C#`                 |
| **Framework && Library** | `NGUI`               |
| **Software && Tool**     | `Unity3D`            |
| **Duration**             | `2 Months`           |

### CheckMate Client

`NIBA`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/checkmate.jpg)

A web based SLG game in the background of World War II.

Work Content:

* UI develop (`Flex` && `MXML`)
* Debugging

Note:

My first touch with `Flash`.

|                          |                                                  |
| ------------------------ | ------------------------------------------------ |
| **Category**             | `Game` `Web` `Client`                            |
| **Role**                 | `Develop` `Test`                                 |
| **Programming Language** | `ActionScript`                                   |
| **Framework && Library** | `Flex`                                           |
| **Software && Tool**     | `Flash Builder`                                  |
| **Duration**             | `6 Months`                                       |
| **Game Link**            | [CheckMate](http://qqapp.qq.com/app/23855.html/) |

### CheckMate Server

`NIBA`

CheckMate server side project.

Work Content:

* `.csv` to `.xml`&#x20;
* Base System
* Building System
* Task System
* Group System
* Slave System
* Pet System
* Union System

Note:

My starting point of being a server side developer and my job is mainly in writing the game logic stuffs.

|                          |                                                  |
| ------------------------ | ------------------------------------------------ |
| **Category**             | `Game` `Server`                                  |
| **Role**                 | `Develop` `Test`                                 |
| **Programming Language** | `Python`                                         |
| **Framework && Library** | `Django` `Redis`                                 |
| **Software && Tool**     | `Eclipse`                                        |
| **Duration**             | `One Year`                                       |
| **Game Link**            | [CheckMate](http://qqapp.qq.com/app/23855.html/) |

### EffectComboDemo

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos2dx_effect_combo_demo.gif)

A `Cocos2d-x` effect combo demo made for a celebrating event for `Cocos2d-x` one year anniversary.

|                          |                                                                              |
| ------------------------ | ---------------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                       |
| **Programming Language** | `C++`                                                                        |
| **Framework && Library** | `Cocos2d-x`                                                                  |
| **Software && Tool**     | `Xcode`                                                                      |
| **Code Link**            | [Code on GitHub](https://github.com/supersuraccoon/Cocos2dxEffectComboDemo/) |

### CocosGestureRecognizersDemo

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_wtm_glyph_demo_5.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/gesture_detection_demo_1.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/sf_gesture_recognizers_demo_3.png)

Some useful gesture recognize libs for `Cocos2d-iPhone`.

Note:

There is a related [post](http://www.supersuraccoon-cocos2d.com/2012/11/14/introduction-to-some-great-ios-gesture-recognition-libraries-cocos2d/) on my blog.

|                          |                                                                                  |
| ------------------------ | -------------------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                           |
| **Programming Language** | `Objective-C`                                                                    |
| **Framework && Library** | `Cocos2d-iPhone`                                                                 |
| **Software && Tool**     | `Xcode`                                                                          |
| **Code Link**            | [Code on GitHub](https://github.com/supersuraccoon/CocosGestureRecognizersDemo/) |

### ExplosionParticleDemo

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/improved_ccparticlesystem_explosion_1.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/improved_ccparticlesystem_explosion_2.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/improved_ccparticlesystem_explosion_3.png)

A improved `CCParticleSystem` explosion demo.

Note:

There is a [post](http://www.supersuraccoon-cocos2d.com/2012/12/04/share-explosionparticledemo-using-an-improved-ccparticlesystem/) on my blog talking about this demo.

|                          |                             |
| ------------------------ | --------------------------- |
| **Category**             | `Game` `Demo`               |
| **Programming Language** | `Objective-C`               |
| **Framework && Library** | `Cocos2d-iPhone`            |
| **Software && Tool**     | `Xcode` `Particle Designer` |

## 2013 \~ 2014

### CheckMate Operation && Maintenance

`NIBA`

Operation && maintenance for game checkmate.

Work Content:

* Activity publish
* Gift generate && dispatch
* Recharge issues solving
* User feedbacks investigation && debugging
* Bug fix

Note:

My first game operation && maintenance experience which last nearly one year since short of hands.

|                          |                                                  |
| ------------------------ | ------------------------------------------------ |
| **Category**             | `Game`                                           |
| **Programming Language** | `Python`                                         |
| **Software && Tool**     | `Browser` `XShell` `Notepad ++`                  |
| **Duration**             | `One Year`                                       |
| **Game Link**            | [CheckMate](http://qqapp.qq.com/app/23855.html/) |

### CircleLabelTTFDemo HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/circle_labelttf_demo_html5.png)

A `cc.LabelTTF` can expand / shrink in a circle.

|                          |                                                                             |
| ------------------------ | --------------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                      |
| **Programming Language** | `Javascript`                                                                |
| **Framework && Library** | `cocos2d-html5`                                                             |
| **Software && Tool**     | `Sublime text3`                                                             |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/CircleLabelTTFDemo-HTML5/) |

### TimeLineDemo HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/timeline_demo_html5.png)

A `Cocos2d-HTML5` (v2.2.3) based cocos2d timeline demo.

|                          |                                                                       |
| ------------------------ | --------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                |
| **Programming Language** | `Javascript`                                                          |
| **Framework && Library** | `cocos2d-html5`                                                       |
| **Software && Tool**     | `Sublime text3`                                                       |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/TimeLineDemo-HTML5/) |

### CalendarDemo HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/calendar_demo_html5.png)

A `Cocos2d-HTML5` (v2.2.3) calendar demo.

|                          |                                                                       |
| ------------------------ | --------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                |
| **Programming Language** | `Javascript`                                                          |
| **Framework && Library** | `cocos2d-html5`                                                       |
| **Software && Tool**     | `Sublime text3`                                                       |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/CalendarDemo-HTML5/) |

### DollarRecognizerDemo HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/dollar_recognizer_demo_html5.png)

A `cocos2d-html5` (v2.2.3) based demo of using The $1 Unistroke Recognizer.

|                          |                                                                               |
| ------------------------ | ----------------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                        |
| **Programming Language** | `Javascript`                                                                  |
| **Framework && Library** | `cocos2d-html5`                                                               |
| **Software && Tool**     | `Sublime text3`                                                               |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/DollarRecognizerDemo-HTML5/) |

### ShapeSprite HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/shape_sprite_html5.png)

A `Cocos2d-HTML5` (v2.2.3) based lib to create shapes sprite in cocos2d.

|                          |                                                                       |
| ------------------------ | --------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                |
| **Programming Language** | `Javascript`                                                          |
| **Framework && Library** | `cocos2d-html5`                                                       |
| **Software && Tool**     | `Sublime text3`                                                       |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/ShaperSprite-HTML5/) |

### CopperBear's Blog

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/copper_bear_name_1.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/copper_bear_name_2.png)

A `Wordpress` blog for my lovely pet -- `CopperBear` -- a big kitty.

* Multi-language Support
* Comment Support
* Social Support
* Google Analytics Support

Note:

The blog was first created when I was on my vacation to Boracay Island.

But the site now is not completed since I changed the blog theme few months ago and do not have time to finish the work yet ...

|                          |                                             |
| ------------------------ | ------------------------------------------- |
| **Category**             | `Blog`                                      |
| **Programming Language** | `PHP` `HTML` `CSS` `JavaScipt`              |
| **Framework && Library** | `Wordpress`                                 |
| **Software && Tool**     | `Sublime text3` `FileZilla`                 |
| **Duration**             | `One Week`                                  |
| **Blog**                 | [Link to Blog](http://www.copperbear.name/) |

### ClearFiveStages HTML5

`INDIE`

The `HTML5` version of `ClearFiveStages` on `Facebook`.

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/clear_five_stages_facebook.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/clear_five_stages_sinaweibo.png)

Note:

Since the later version of `ClearFiveStages` was created with `cocos2d-html5`, I also released a `HTML5` trial version.

Work Content:

* Client
  * `Sina Weibo` SDK Integration
  * `Facebook` SDK Integration
  * `Wordpress` Blog Integration
* Deploy && Publish
  * `SinaAppEngine` Hosting
  * `Heroku` Hosting
  * `Wordpress` Blog Hosting
* Maintenance

|                          |                                                                        |
| ------------------------ | ---------------------------------------------------------------------- |
| **Category**             | `Game` `Web`                                                           |
| **Programming Language** | `C++` `Javascript`                                                     |
| **Framework && Library** | `Cocos2d-iPhone` `Cocos2d-HTML5`                                       |
| **Software && Tool**     | `Xcode` `Sublime text3`                                                |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/ClearFiveStages-App/) |

### A Trip from Cocos2d iPhone to Cocos2d HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/a_trip_from_cocos2d_iphone_to_cocos2d_html5_en.png)

|                      |                                                                                                 |
| -------------------- | ----------------------------------------------------------------------------------------------- |
| **Category**         | `Book`                                                                                          |
| **Software && Tool** | `iBook Author`                                                                                  |
| **Book Link**        | [Book on iBookStore](https://itunes.apple.com/us/book/trip-from-Cocos2d-iPhone-to/id633105012)  |
| **Book Link**        | [Book on Github](https://github.com/supersuraccoon/a-trip-from-Cocos2d-iPhone-to-cocos2d-html5) |

### ResumeDemo-HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/resume_demo_html5.png)

A `Cocos2d-HTML5` (v2.2.3) based resume made with `Cocosbuilder`.

|                          |                                                                     |
| ------------------------ | ------------------------------------------------------------------- |
| **Category**             | `Demo`                                                              |
| **Programming Language** | `Javascript`                                                        |
| **Framework && Library** | `cocos2d-html5`                                                     |
| **Software && Tool**     | `Sublime text3` `CocosBuilder`                                      |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/ResumeDemo-HTML5/) |

### CocosCLIDemo HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_cli_demo_html5.png)

A `Cocos2d-HTML5` (v2.2.3) based inner command line layer for cocos2d project.

|                          |                                                                       |
| ------------------------ | --------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                |
| **Programming Language** | `Javascript`                                                          |
| **Framework && Library** | `cocos2d-html5`                                                       |
| **Software && Tool**     | `Sublime text3`                                                       |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/CocosCLIDemo-HTML5/) |

### CocosJSBLab HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_jsb_lab_html5.png)

A `Cocos2d-HTML5` (v2.2.3) based demo collection.

|                          |                                                                      |
| ------------------------ | -------------------------------------------------------------------- |
| **Category**             | `Demo`                                                               |
| **Programming Language** | `Javascript`                                                         |
| **Framework && Library** | `cocos2d-html5`                                                      |
| **Software && Tool**     | `Sublime text3` `CocosBuilder`                                       |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/CocosJSBLab-HTML5/) |

### SpiderMonkeyMix Cocos2dx

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/spidermonkey_mix_cocos2dx.png)

A demo with the following contents:

* How to use `SpiderMonkey` and JSBinding to mix `cocos2d-x` (v2.x) with `Javascript`
* How to call functions between `C++` / `Javascript`
* How to pass args / receive args
* How to use custom functions
* How to play with delegate

|                          |                                                                               |
| ------------------------ | ----------------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                        |
| **Programming Language** | `Javascript` `C++`                                                            |
| **Framework && Library** | `cocos2d-html5`                                                               |
| **Software && Tool**     | `Xcode` `Sublime Text 3`                                                      |
| **Code Link**            | [Code on GitHub](https://github.com/supersuraccoon/SpiderMonkeyMix-Cocos2dx/) |

### JSBBlueTooth

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/jsb_bluetooth.jpg)

A `cocos2d-html5` + `JSBinding` + `Bluetooth` Multiplayer Demo.

|                          |                                                                   |
| ------------------------ | ----------------------------------------------------------------- |
| **Category**             | `Demo`                                                            |
| **Programming Language** | `Javascript` `C++`                                                |
| **Framework && Library** | `cocos2d-html5`                                                   |
| **Software && Tool**     | `Xcode` `Sublime Text 3`                                          |
| **GitHub Link**          | [Code on GitHub](https://github.com/supersuraccoon/JSBBlueTooth/) |

### CocosMagnifier HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_magnifier_html5.gif)

A `Cocos2d-HTML5` (v2.2.2) based magnifier that can magnify anything on screen.

|                          |                                                                         |
| ------------------------ | ----------------------------------------------------------------------- |
| **Category**             | `Demo`                                                                  |
| **Programming Language** | `Javascript`                                                            |
| **Framework && Library** | `cocos2d-html5`                                                         |
| **Software && Tool**     | `Sublime text3`                                                         |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/CocosMagnifier-HTML5/) |

### CocosSVG HTML5

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_svg_html5.png)

A `cocos2d-html5` implementation of using `.svg` to create `cc.Sprite`.

|                          |                                                                   |
| ------------------------ | ----------------------------------------------------------------- |
| **Category**             | `Demo`                                                            |
| **Programming Language** | `Javascript`                                                      |
| **Framework && Library** | `cocos2d-html5`                                                   |
| **Software && Tool**     | `Sublime text3`                                                   |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/CocosSVG-HTML5/) |

### CocosNewsCenter

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_news_center.png)

A browser based `app` that will grab all kinds of news related to cocos2d from the world everyday.

Work Content:

* App Design

  `Excel` `Word`
* Art Design

  `Photoshop` `CocosBuilder`
* Translation
* Client
  * App UI
  * App Logic
  * Communicate with Server (Http)
  * All Others
* Server
  * Communicate with client (Http)
  * Grab Information from everywhere
    * Facebook API
    * Twitter API
    * Google Search API
    * Github API
    * Youtube API
    * Stack Overflow API
  * Mysql Integration
  * All Others
* Deploy && Publish

Note:

There is a [post](http://www.supersuraccoon-cocos2d.com/2013/05/20/introducing-cocosnewscenter-a-news-center-for-cocos2d-lover/) on my blog talking about this demo.

|                          |                                          |
| ------------------------ | ---------------------------------------- |
| **Category**             | `App` `Demo`                             |
| **Programming Language** | `HTML` `CSS` `JavaScript` `Python` `PHP` |
| **Framework && Library** | `Cocos2d-HTML5` `Web.py`                 |
| **Software && Tool**     | `Sublime Text3` `FileZilla`              |
| **Duration**             | `3 Months`                               |

### CocosQuiz

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_quiz_1.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_quiz_4.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_quiz_5.png)

A Quiz `app` for testing `Cocos2d` framework knowledge which runs both in browser and `iOS`.

|                          |                         |
| ------------------------ | ----------------------- |
| **Category**             | `App` `Demo`            |
| **Programming Language** | `JavaScript` `C++`      |
| **Framework && Library** | `Cocos2d-HTML5`         |
| **Software && Tool**     | `Xcode` `Sublime Text3` |
| **Duration**             | `One Months`            |

### GoTiles

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/go_tiles_1.jpg) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/go_tiles_2.jpg) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/go_tiles_4.jpg) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/go_tiles_5.jpg)

A classic puzzle game made with `Cocos2d-html5` + `JSBinding` + `Parse` and was ported to serveral different platforms using `Node-Webkit`.

Work Content:

* Game Design

  `Numbers` `Pages` `KeyNote`
* Art Design

  `Photoshop` `TexturePacker`
* Client
  * Game UI
  * Game Logic
  * Parse API Leaderboard System Integration
  * `Sina Weibo` SDK Integration
  * `Facebook` SDK Integration
  * `Wordpress` Blog Integration
* Testing
* Deploy && Publish
  * `SinaAppEngine` Hosting
  * `Heroku` Hosting
  * `Wordpress` Blog Hosting
  * `Node Webkit` `Win` version port
  * `Node Webkit` `Mac` version port
  * `Node Webkit` `Linux` version port
* Promotion
* Maintenance

Note:

There is a [post](http://www.supersuraccoon-cocos2d.com/2013/10/13/cocos2d-html5-node-webkit/) on my blog talking about using `Node-Webkit` to port `cocos2d` game to desktop.

|                          |                                                                          |
| ------------------------ | ------------------------------------------------------------------------ |
| **Category**             | `Game` `Mobile` `Web`                                                    |
| **Programming Language** | `Javascript` `C++`                                                       |
| **Framework && Library** | `Cocos2d-html5` `ParseAPI`                                               |
| **Software && Tool**     | `Xcode` `Sublime text3`                                                  |
| **Game Link**            | [Game on AppStore](https://itunes.apple.com/us/app/go-tiles/id835557884) |
| **Game Link**            | [Game on Blog](http://www.supersuraccoon-cocos2d.com/gotiles/)           |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/GoTiles/)               |

### TuHaoSanGuo Server

`NIBA`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/tuhaosanguo.jpg)

A web based RPG game in the background of the Three Kingdoms.

Work Content:

* Hero Upgrade System
* Task System
* Gang System
* Offer System
* Backpack System

|                          |                                                        |
| ------------------------ | ------------------------------------------------------ |
| **Category**             | `Game` `Server`                                        |
| **Role**                 | `Develop` `Test`                                       |
| **Programming Language** | `Python`                                               |
| **Framework && Library** | `Tonardo`                                              |
| **Software && Tool**     | `PyCharm`                                              |
| **Duration**             | `3 Months`                                             |
| **Game Link**            | [TuHaoSanGuo](http://qqapp.qq.com/app/1101113602.html) |

### Sublime Cocos2d HTML5 plugin

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos2d-html5_api_sublime_text.gif)

A `Cocos2d-HTML5 v2.x` plugin for `Sublime Text` with the following features:

* Create Project
* New JS file from template

  &#x20; – CCScene

  &#x20; – CCLayer

  &#x20; – CCScene + CCLayer
* Run project in browser
* Update Resources List
* Code auto completion
* Create deploy folder

  – Create ant folder for packing project

  – Create `jsc` for compiling `js` to `jsc`
* Code Snippets (In progress)
* Run ant command
* Run `jsc` compile command
* Go to definition

Note:

There is a [post](http://www.supersuraccoon-cocos2d.com/2014/04/11/cocos2dhtml5dev-a-cocos2d-html52-x-plugin-for-sublimetext/) on my blog talking about this demo.

|                          |                                                                                    |
| ------------------------ | ---------------------------------------------------------------------------------- |
| **Category**             | `Plugin`                                                                           |
| **Programming Language** | `Python`                                                                           |
| **Framework && Library** | `Cocos2d-HTML5`                                                                    |
| **Software && Tool**     | `Sublime Text3`                                                                    |
| **Duration**             | `One Week`                                                                         |
| **Code Link**            | [Code on GitHub](https://github.com/supersuraccoon/Cocos2dHTML5SublimeTextPlugin/) |

### 5MinsMystery

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/5_mins_mystery_1.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/5_mins_mystery_3.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/5_mins_mystery_4.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/5_mins_mystery_5.png)

A text based interactive game for all the mystery fans.

Work Content:

* Game Design

  `Numbers` `Pages` `KeyNote` `OmniGraffle`
* Art Design

  `Photoshop` `TexturePacker` `shoebox`
* Translation
* Client
  * Game UI
  * Game Logic
  * Achievement System
  * Push Notification Integration
  * Parse API Leaderboard System Integration
  * Parse API User System Integration
  * Parse API Cloud Code Integration
    * Hot-fix update feature
    * Realtime bug fix feature
    * In app content download feature
    * Server crash log manager
    * Game official site hosting&#x20;
  * `Sina Weibo` SDK Integration
  * `Facebook` SDK Integration
  * `Wordpress` Blog Integration
* Testing

  `TestFlight`
* Deploy && Publish
  * `SinaAppEngine` Hosting
  * `Heroku` Hosting
  * `Wordpress` Blog Hosting
  * `Node Webkit` `Win32 / Win64` version port
  * `Node Webkit` `Mac OS` version port
* Promotion

  `iMovie` `Camtasia 2` `After Effecct`
* Maintenance

  `bugly`
* Automation
  * Split `.psd`
  * `.pngs` merge
  * `.js` auto encrypt&#x20;
  * `HTML5` version auto generate
  * `Win32 / Win64` desktop version auto generate
  * `Mac OS` desktop version auto generate
  * `Parse REST API` auto gift generate && deploy
  * `Parse REST API` auto hot-fix package generate && deploy
  * Mysteries auto generate && encrypt

|                          |                                                                                |
| ------------------------ | ------------------------------------------------------------------------------ |
| **Category**             | `Game` `Mobile` `Web`                                                          |
| **Programming Language** | `Javascript` `C++` `Objective-C` `Python` `HTML` `CSS` `PHP` `Shell`           |
| **Framework && Library** | `Cocos2d-JS` `Parse SDK` `JPush SDK` `Share SDK`                               |
| **Software && Tool**     | `Xcode` `Sublime Text3` `SmartGit`                                             |
| **Duration**             | `One Year`                                                                     |
| **Game Link**            | [Game on AppStore](https://itunes.apple.com/us/app/5-mins-mystery/id804631824) |
| **Official Site**        | [Official Site](http://5minsmystery.parseapp.com/)                             |

## 2014 \~ 2015

### Gunman in Rage / BEE Server

`LONGLIN`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/bee.jpg)

A 2D scroll shooting `ACT` mobile game targeted on both `iOS` and `Android`.

Work Content:

* Protocol Buffer Static Data Management Solution
* Function Open System Solution
* Item System Solution
* Role Growth System Solution
* Buff System (level buff, activity buff, etc.) Solution&#x20;

Note:

My first non-indie mobile game experience. I worked mainly on the client side but started from the server side for some early technical feasibility research because of short of hands.

The game was first named `Gunman in Rage` but then renamed to `BEE` later.

|                          |                                             |
| ------------------------ | ------------------------------------------- |
| **Category**             | `Game` `Server`                             |
| **Role**                 | `Develop` `Test`                            |
| **Programming Language** | `Java`                                      |
| **Framework && Library** | `Protocol Buffer` `Marven` `Spring` `netty` |
| **Software && Tool**     | `Eclipse`                                   |
| **Duration**             | `3 Months`                                  |
| **Game Link**            | [Gunman in Rage](http://www.9game.cn/bzqs/) |
| **Game Link**            | [BEE](http://www.9game.cn/cfzjbsn/)         |

### Gunman in Rage / BEE Client

`LONGLIN`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/gunman_in_rage.jpg)

Work Content:

#### UI && Animation

* CocoStudio UI Solution `C++` `JavaScript`
* Camera Solution (follow, shake, scale, zoom, lock, etc.) `C++`
* Role Avatar Solution `C++` `JavaScript` `Spine`
* In Game Animation Effect Implementation `JavaScript` `Spine`
* Marquee Solution `C++` `JavaScript`
* Dialog Solution `JavaScript`

#### Data

* JSBinding Solution `C++` `JavaScript` `Protocol Buffer`
* JSBinding Performance Optimization `C++` `JavaScript`
* Protocol Buffer Cocos2d-JS Integration `C++` `JavaScript`
* Protocol Buffer Static Data Management Solution `C++` `JavaScript`
* Protocol Buffer Static Data Encrypt / Decrypt Solution `JavaScript`
* Network Data Send && Receive Solution `C++` `JavaScript`
* Event Management Solution `C++` `JavaScript`
* Multi-Users LocalStorage Management Solution `C++` `JavaScript`

#### System

* Package Management System Solution `JavaScript`
* Role Moving && Pathfinding Solution `C++`
* Function Open System Solution `JavaScript`
* Local Push Notification Solution `C++` `JavaScript`
* In Game Command Line (Cheat && Debug) Solution `C++` `JavaScript`
* Game Version Util `JavaScript`
* Video && `.SRT` Management Solution `C++` `JavaScript`
* GameController Integration `C++`

#### SDK

* PP Assist / XY Assist Gaea SDK Account System integration `C++` `Objective-C` `JavaScript`
* `YVChat SDK` Text / Voice Chat System Integration `C++` `Objective-C` `JavaScript`
* `Umeng SDK` Remote Push Notification Integration `C++` `Objective-C` `JavaScript`
* GaeaSDK InAppPurchase Integration && Management Solution `C++` `Objective-C` `JavaScript`

|                          |                                                                    |
| ------------------------ | ------------------------------------------------------------------ |
| **Category**             | `Game` `Mobile` `Client`                                           |
| **Programming Language** | `C++` `Objective-C` `JavaScript`                                   |
| **Framework && Library** | `cocos2d-js` `Protocol Buffer` `ShareSDK` `Umeng SDK` `YVChat SDK` |
| **Software && Tool**     | `Xcode` `Sublime text3` `Spine` `CocosStudio`                      |
| **Duration**             | `15 Months`                                                        |
| **Game Link**            | [Gunman in Rage](http://www.9game.cn/bzqs/)                        |
| **Game Link**            | [BEE](http://www.9game.cn/cfzjbsn/)                                |

## 2015 \~ 2016

### Gunman in Rage / BEE Toolkit

`LONGLIN`

Work Content:

* Xcode Run Script Auto Resource Update&#x20;

  `Shell`
* `.xls` To `Protocol Buffer` (`.bin`)&#x20;

  `Python`
* Spine `.png` to `.pvr`&#x20;

  `Shell` `AppleScript`
* Xcode `xcodeproj` to `.xcarchive` to `.ipa`&#x20;

  `Python` `Shell`
* Build a Self Hosted Site for AdHoc Distribution&#x20;

  `SSL` `Nginx` `HTML` `PHP` `Lamp`
* Server Auto Compile + Pack + Deploy&#x20;

  `Shell` `Ant`
* Update Static Data (`.bin`)&#x20;

  `Shell` `Python` `Ant`
* Restart Game Server&#x20;

  `AppleScript` `Shell` `Python` `Ant`
* Crash Log Analyzer&#x20;

  `Python` `Shell`

|                          |                                                 |
| ------------------------ | ----------------------------------------------- |
| **Category**             | `Tool`                                          |
| **Role**                 | `Research` `Design` `Develop` `Test` `Maintain` |
| **Programming Language** | `Python` `Shell` `AppleScript`                  |
| **Software && Tool**     | `Sublime text3` `AppleScript`                   |
| **Duration**             | `15 Months`                                     |
| **Game Link**            | [BEE](http://www.9game.cn/cfzjbsn/)             |

### Impress.js CopperBear

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/impress_js_copperbear.gif)

A `WeChat` slideshow made with `impress.js` to celebrating the 2 years birthday of our little pet.

|                          |                                                              |
| ------------------------ | ------------------------------------------------------------ |
| **Category**             | `Demo`                                                       |
| **Programming Language** | `HTML` `CSS` `JavaScipt`                                     |
| **Framework && Library** | `WeChat SDK` `Impress.js` `magic.css` `animate.css` `jQuery` |
| **Software && Tool**     | `Sublime text3` `FileZilla` `Photoshop`                      |
| **Duration**             | `One Day`                                                    |

### CocosShader

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_shader.gif)

A `Cocos2d-JS v3.9` based demo with following features:

* Blending Mode Effect Collection
* Shader Effect Collection
* Shader Object
* Grid Effect
  * Grid3D
  * TiledGrid3D
* JSBinding Support

Note:

Need to add some missing `Glue` functions to the `JSBinding` source code. Refer to the files in `framework/cocos2d-x/...` and search for `supersuraccoon`.

|                          |                                                                |
| ------------------------ | -------------------------------------------------------------- |
| **Category**             | `Demo`                                                         |
| **Programming Language** | `JavaScript` `C++`                                             |
| **Framework && Library** | `Cocos2d-JS`                                                   |
| **Software && Tool**     | `Xcode` `Sublime Text3` `OpenGL Shader Builder` `ShaderToy`    |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/CocosShader/) |

### Small World

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/small_world_html5.gif)

A `Cocos2d-HTML5 v2.2.3` based mini game demo with the following features:

* Tiled Map Scrolling
* Hero Camera Follow
* Hero Moving Collision Detection
* Bullet Collision Detection
* Dynamic Z-Order
* Keyboard && Joypad Support
* Keyframe Animation

Note:

The demo is also `JSBinding` supported but it runs slowly on `iOS` device since it need optimized.

|                          |                                                                    |
| ------------------------ | ------------------------------------------------------------------ |
| **Category**             | `Demo`                                                             |
| **Programming Language** | `JavaScript`                                                       |
| **Framework && Library** | `Cocos2d-HTML5`                                                    |
| **Software && Tool**     | `Sublime Text3`                                                    |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/SmallWorld-HTML5) |

### SneakyJoystick JS

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/sneaky_joystick_js.gif)

A `Cocos2d-JS v3.10` based SneakyJoystick which supports `JSBinding`.

|                          |                                                                      |
| ------------------------ | -------------------------------------------------------------------- |
| **Category**             | `Demo`                                                               |
| **Programming Language** | `Javascript`                                                         |
| **Framework && Library** | `Cocos2d-JS`                                                         |
| **Software && Tool**     | `Xcode` `Sublime text3`                                              |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/SneakyJoystick-JS/) |

### SpyFighter

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/spy_fighter.gif)

A `Cocos2d-JS v3.10` based `Tactical` && `Stealth Shooter` && `Puzzle Solving` game targeted on multi-platform -- `iOS` `Android` `Web` `Desktop`.

Work Content:

* Game Design

  `Numbers` `Pages` `KeyNote`
* Art Design

  `Photoshop`
* Client
  * Plot System
  * Map System
  * Shader System
  * Weapon System
  * Skill System
  * Item System
  * Buff System
  * Trap System
  * Area System
  * Alarm System
  * AI System (State Machine)
  * Camera System
* Tool
  * A map editor based on `Tiled.app` (modified && recompiled)

Note: A complete game that is now currently under work (50% done).

|                          |                                                                                              |
| ------------------------ | -------------------------------------------------------------------------------------------- |
| **Category**             | `Game` `Demo`                                                                                |
| **Programming Language** | `JavaScript` `C++`                                                                           |
| **Framework && Library** | `Cocos2d-JS`                                                                                 |
| **Software && Tool**     | `Xcode` `Sublime Text3` `Photoshop` `GlyphDesigner` `Particle Designer` `Tiled` `Qt Creator` |
| **Duration**             | `6 Months`                                                                                   |

### Cocos2d-JS Wechat App

`INDIE`

A complete solution on integrate `WeChat JS-SDK` with `Cocos2d-JS v3.10` in order to use some [cool features](http://mp.weixin.qq.com/wiki/7/aaa137b55fb2e0456bf8dd9148dd613f.html) in `WeChat SDK`.

|                          |                                          |
| ------------------------ | ---------------------------------------- |
| **Category**             | `Demo` `Document`                        |
| **Programming Language** | `C++` `JavaScript` `PHP` `HTML` `CSS`    |
| **Framework && Library** | `Cocos2d-JS` `WeChat JS-SDK` `Parse API` |
| **Software && Tool**     | `Sublime Text3` `FileZillar` `Git`       |
| **Code Link**            | Coming Later ...                         |

### WeChat Wedding Invitation

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/wechat_wedding_invitation_1.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/wechat_wedding_invitation_2.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/wechat_wedding_invitation_3.png)

A `WeChat` E-Wedding Invitation for myself with the following contents:

* `WeChat` Authorization Verification
  * `Parse API`
  * `Sina App Engine`
* `WeChat` Map Navigation Integration
* `WeChat` Album Integration

|                          |                                                            |
| ------------------------ | ---------------------------------------------------------- |
| **Category**             | `App`                                                      |
| **Programming Language** | `PHP` `HTML` `CSS` `JavaScipt` `Python`                    |
| **Framework && Library** | `Cocos2d-JS` `WeChat SDK` `Parse API` `SinaAppEngine Corn` |
| **Software && Tool**     | `Sublime text3` `FileZilla` `Git` `Photoshop`              |
| **Duration**             | `One Week`                                                 |

### CocosSVG

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_svg.gif)

A Cocos2d-JS v3.9 based SVG Path Parser with following features:

* Create `cc.Sprite` from `SVG` path command
* Create `cc.Sprite` from `SVG` file
* Support Filled Color
* Supported cmd
  * (OK)        M       moveto                              (x y)+
  * (OK)        Z       closepath                           (none)
  * (OK)        L       lineto                              (x y)+
  * (OK)        H       horizontal lineto                   x+
  * (OK)        V       vertical lineto                     y+
  * (OK)        C       curveto                             (x1 y1 x2 y2 x y)+
  * (OK)        S       smooth curveto                      (x2 y2 x y)+
  * (NO)        Q       Quadratic Bézier curveto            (x1 y1 x y)+
  * (NO)        T       smooth quadratic Bézier curveto     (x y)+
  * (NO)        A       elliptical arc                      (rx ry x-axis-rotation large-arc-flag sweep-flag x y)+
  * (NO)        R       Catmull-Rom curveto\*                x1 y1 (x y)+

Note:

Need to add some missing `Glue` functions to the `JSBinding` source code. Refer to the files in `framework/cocos2d-x/...` and search for `supersuraccoon`.

The project is `JSBinding` supported but there is still problems left in concave shape color filling with `Cocos2d-x`.

|                          |                                                             |
| ------------------------ | ----------------------------------------------------------- |
| **Category**             | `Demo`                                                      |
| **Programming Language** | `JavaScript` `C++`                                          |
| **Framework && Library** | `Cocos2d-JS`                                                |
| **Software && Tool**     | `Xcode` `Sublime Text3`                                     |
| **Demo Link**            | [Demo on GitHub](http://supersuraccoon.github.io/CocosSVG/) |

### FingerAdventure

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/finger_adventure.gif)

A `Cocos2d-JS v3.10` based mini `ACT` game targeted on multi-platform -- `iOS` `Android` `Web` `Desktop`.

Note: A evolution version of my first game `FingerEscape`. (50% done).

|                          |                                     |
| ------------------------ | ----------------------------------- |
| **Category**             | `Game` `Demo`                       |
| **Programming Language** | `JavaScript` `C++`                  |
| **Framework && Library** | `Cocos2d-JS`                        |
| **Software && Tool**     | `Xcode` `Sublime Text3` `Photoshop` |
| **Duration**             | `3 Months`                          |

### Cocos2dJS DOM

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos2d_js_dom.gif)

A `Cocos2d-JS v3.10` based lib for using `HTML` DOM element with `Cocos2d-JS` to create in browser/desktop `App`.

Work Content:

* Minified `Cocos2d-JS` Startup Process
* `HTML` DOM Element Encapsulation
* `CSS` Encapsulation
* `FontAwesome` Icon Encapsulation
* `Bootstrap` Element Encapsulation
* `SemanticUI` Element Encapsulation
* `Animate.css` Encapsulation
* `jsdoc` documentation

Note:

The purpose of making this lib:

* Learn some front-end web skills through the game framework that I am ready familiar with
* Create some in browser automation tools for game developing

|                          |                                        |
| ------------------------ | -------------------------------------- |
| **Category**             | `Demo` `Document`                      |
| **Programming Language** | `JavaScript` `HTML` `CSS`              |
| **Framework && Library** | `Cocos2d-JS` `jQuery` `Node.js` `gulp` |
| **Software && Tool**     | `Sublime Text3`                        |
| **Code Link**            | Coming Later ...                       |

### Cocos2dJS DOM Electron

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cjd_electron.gif)

The `Electron.js` version of the `Cocos2dJS DOM` project -- to create desktop `App` using `Cocos2d-JS`.

|                          |                                        |
| ------------------------ | -------------------------------------- |
| **Category**             | `Demo` `Document`                      |
| **Programming Language** | `JavaScript` `HTML` `CSS`              |
| **Framework && Library** | `Cocos2d-JS` `jQuery` `Node.js` `gulp` |
| **Software && Tool**     | `Sublime Text3`                        |
| **Code Link**            | Coming Later ...                       |

### Cocos2dJS DOM Electron Editor

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cjd_electron_editor.gif)

The visual editor to create `UI` to be used with `Cocos2dJS DOM Electron`.

|                          |                                        |
| ------------------------ | -------------------------------------- |
| **Category**             | `Demo` `Document`                      |
| **Programming Language** | `JavaScript` `HTML` `CSS`              |
| **Framework && Library** | `Cocos2d-JS` `jQuery` `Node.js` `gulp` |
| **Software && Tool**     | `Sublime Text3`                        |
| **Code Link**            | Coming Later ...                       |

## 2016 \~ 2017

### SuperSuRaccoon Github Blog

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/supersuraccoon_github_io.png)

A static blog hosted on `GitHub` using `Jekyll` with the following features:

* Multi-language Support
* Comment Support
* Social Support
* Search Support
* Google Analytics Support

Note:

An experimental attempt on building a static blog on `GitHub` with multi-language support and some other basic features.

|                          |                                                  |
| ------------------------ | ------------------------------------------------ |
| **Category**             | `Blog`                                           |
| **Programming Language** | `Ruby` `HTML` `CSS` `JavaScipt`                  |
| **Framework && Library** | `Jekyll`                                         |
| **Software && Tool**     | `Sublime text3` `FileZilla`                      |
| **Duration**             | `One Week`                                       |
| **Blog**                 | [Link to Blog](http://supersuraccoon.github.io/) |

### Cocos JSBinding

`INDIE`

A complete learning note && solution on using `JSBinding` with `Cocos2d-JS v3.10` with the following contents:

* `SpiderMonkey v34` Fundmental
* `JSAPI` in `Cocos`
* `JSAPI` Code Snippets in `Cocos`
* `JSBinding` Workflow in `Cocos`

|                          |                         |
| ------------------------ | ----------------------- |
| **Category**             | `Demo` `Document`       |
| **Programming Language** | `C++` `JavaScript`      |
| **Framework && Library** | `Cocos2d-JS`            |
| **Software && Tool**     | `Xcode` `Sublime Text3` |
| **Code Link**            | Coming Later ...        |

### Cocos Protocol Buffer

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/cocos_protocol_buffer.png)

A complete solution on integrate `Protocol Buffer v2.5.0` with `Cocos2d-JS v3.10` game project with following features:

* C++
  * Create / Serialize / Parse
  * Read / Write
  * Reflection
* JavaScript
  * Create / Serialize / Parse
  * Read / Write
* Python
  * Create / Serialize / Parse
  * Read / Write
  * Reflection
  * Convert from `.xls` to `.bin`
  * Hacking `.bin`
* Java
  * Create / Serialize / Parse
  * Read / Write
* JSBinding
  * Transfer `Protocol Buffer` data in between `C++` && `JavaScript`

|                          |                                    |
| ------------------------ | ---------------------------------- |
| **Category**             | `Demo` `Document`                  |
| **Programming Language** | `C++` `JavaScript` `Python` `Java` |
| **Framework && Library** | `Cocos2d-JS`                       |
| **Software && Tool**     | `Xcode` `Sublime Text3`            |
| **Code Link**            | Coming Later ...                   |

### iOS Game Hacking && Protection

`INDIE`

A complete learning note && solution on `iOS` game hacking && protection based on `Cocos2d-JS v3.10` with the following contents:

* `iOS` Hacking Tools (`Mac OS`) Collection
* `iOS` File System Fundamental
* `.ipa` Structure Fundmental
* `Hacking` VS `Protection`
  * Memory Hacking
  * Dynamic `GDB`
  * Dynamic Injection
  * Parameter Control
  * Request / Response Interpolation
  * Header Files Extraction
  * Storage Hacking
  * Network Package Interception
  * Server Input Hacking
  * Symbol Table Hacking
  * Time Hacking
  * `.ipa` Shell Hacking
  * Auto Click
  * Request Replay
  * Resource Hacking
  * Speed Hacking
  * Multi Login
  * Resign Hacking
  * `IAP` Hacking
  * Disassemble Hacking
  * More ...

|                          |                               |
| ------------------------ | ----------------------------- |
| **Category**             | `Demo` `Document`             |
| **Programming Language** | `C++` `JavaScript`            |
| **Framework && Library** | `Cocos2d-JS`                  |
| **Software && Tool**     | `Xcode` `Sublime Text3` `...` |
| **Code Link**            | Coming Later ...              |

### Cocos2dJS Android Emulator

`INDIE`

![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/avd_emulator.png) ![](http://7xtx3t.com2.z0.glb.clouddn.com/supersuraccoon-gitbook-resume/log_monitor.png)

A complete solution on compiling && running `Cocos2d-JS v3.10` game on `Android` emulator with log monitoring.

|                          |                           |
| ------------------------ | ------------------------- |
| **Category**             | `Demo` `Document`         |
| **Programming Language** | `C++` `JavaScript` `Java` |
| **Framework && Library** | `Cocos2d-JS`              |
| **Software && Tool**     | `Sublime Text3`           |
| **Code Link**            | Coming Later ...          |

### GitBook Reusme

`INDIE`

My latest resume on `GitBook`.

|                      |                                                               |
| -------------------- | ------------------------------------------------------------- |
| **Category**         | `Book`                                                        |
| **Software && Tool** | `GitBook`                                                     |
| **Book Link**        | [GitBook](https://www.gitbook.com/book/supersuraccoon/resume) |

### GitBook Multi language Template

`INDIE`

Book contents:

* How to create a book on `GitBook` with the source code hosted on `GitHub`
* Some basic markdown syntax supported when using `GitBook`
* Some useful and suggested `GitBook` markdown plugins

|                      |                                                                                               |
| -------------------- | --------------------------------------------------------------------------------------------- |
| **Category**         | `Book` `Document`                                                                             |
| **Software && Tool** | `GitBook`                                                                                     |
| **Book Link**        | [GitBook](https://www.gitbook.com/book/supersuraccoon/gitbook_multilanguage_template/details) |

> ......
